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Seawolf

This is my first real project for GP32. It is more or less a remake of the classic arcade game. Don't expect too much of it, it's a quite good example for bad coding. Only problem I've come across while coding was the well-known notorious Gamepark-SDK sound-bug.
As this was just some kind of a proof-of-concept work for me, don't expect any changes or feature additions. I think I'd have to rewrite it fully. ;)



You control your crosshair via left and right, torpedoes are launched using 'A' button and you can pause the game with 'start'.

Download Seawolf (340530 bytes)
Download Seawolf Sources (329432 bytes)

Last updated: Sunday October 31, 2004 by don[at]chemicalkungfu[dot]de
Currently working on:

GP32 Homebrew Games Review Page

Rollover (Adic2004 entry)

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